Coder crafts smooth 3D graphics engine from scratch, runs it on DIY GPU

This isn't Fish's first venture into homebrew graphics. He initially developed the "Pescado" engine in WebGL for web browsers, then ported it to OpenGL for PC graphics cards. However, achieving smooth 3D rendering on a low-power microcontroller is a significant leap.Read Entire Article

Apr 4, 2024 - 22:50
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Coder crafts smooth 3D graphics engine from scratch, runs it on DIY GPU

This isn't Fish's first venture into homebrew graphics. He initially developed the "Pescado" engine in WebGL for web browsers, then ported it to OpenGL for PC graphics cards. However, achieving smooth 3D rendering on a low-power microcontroller is a significant leap.

Read Entire Article

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